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The Holocaust Industry’s Assault on Gamers

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The 2017 announcement that Activision’s new addition to the Call of Duty franchise will showcase the so-called ‘horrors of the Holocaust’ (1) is part of a wider strategy on the part of the Holocaust Industry to promote so-called ‘Holocaust Education’ onto people.

In 2011 Alan Polak of the ‘Holocaust Memorial Trust’ wrote an article where he argued – in regards to the role of the ‘Holocaust’ in games set during the Second World War – that:

‘What is missing here is any serious engagement on the part of the creator, and by extension the player, on what exactly it is they are ‘playing’ and what the Holocaust means to successive generations.’ (2)

Then in 2017 we had Call of Duty modifying the history and causes of the Second World War.

For the sake of clarity I quote ‘Mashable’s’ summary of what is going to be included and why:

‘It’s not just a matter of accepting the reality of the Holocaust. The game’s 1940s setting is rife with intolerance, from the open hostility of Nazi atrocities to the more insidious reality of living in the “free world” before the Civil Rights movements of the ’60s.

“Unfortunately, there was anti-Semitism,” Robbins said. “There was racism. It’s actually a very big part of our story, the fact that that stuff existed, it was real, and our characters deal with it.”

It’s even there in your own platoon. The main character’s best friend is a fellow rookie soldier named Zussman; he’s a Jew from the south side of Chicago and someone Robbins describes as a “fun” character.

“Right out of the gate we tackle the fact head-on that not everyone in the squad is comfortable with the fact that he’s Jewish. And that was just a reality of the time. This is something this character has had to deal with his entire life,” Robbins said.

That squad-level intolerance comes up again at a later point in the story, after you link up with a group of black American soldiers. As is the case with Zussman, the game doesn’t gloss over the fact that some of your fellow soldiers aren’t OK with this.

“We make it a story piece. It sort of elevates [the characters], in a way, to overcome this institutional thinking.”

Against a narrative backdrop like this, the Holocaust becomes impossible to ignore.

“We absolutely show atrocities,” Robbins said. “It’s an unfortunate part of the history, but … you can’t tell an authentic, truthful story without going there. So we went there.” Robbins referenced the Band of Brothers episode “Why We Fight” here. American soldiers during WWII arrived in Europe without knowing the extent of Nazi atrocities. The episode in question follows one such squad as they discover their first concentration camp.’ (3)

In essence Activision went full retard, because the focus isn’t the conflict of geopolitical interests and the game-changers that were the (heavily jewish) October revolution in Russia or the Treaty of Versailles and Anglo-French demands for vengeance against Germany and the other former Central Powers (such as Hungary) that largely triggered the Second World War, but… well… racism and anti-Semitism. Since as we all know everything prior to the Civil Rights Movement in the United States was evil and everything after it was good.

By doing this Activision put themselves in the position of saying that only the jewish and minority characters are inherently ‘good’ because they are ‘victims’. The White guys who actually did most of the fighting and dying on both sides except for in the Axis side in the Pacific theatre are simply branded as ‘evil’ because they are White.

This in turn places jews and minority characters on a pedestal, while consigning White characters to the gutter. Activision’s agenda on this score is clearly anti-White, but also more insidiously: it is overly trying to introduce the politics of social justice into its gaming franchise, which in turn it hoped were going to boost its image and sales.

The fact is that I doubt very much that most gamers wanted (or still want) to have another round of ‘Holocaust Education’ in their lives as they – like myself – have had at least one ride around the merry-go-round on this score already and that was more than enough.

But no: instead, we were treated to an ahistorical Judeocentric version of the Second World War infiltrating the games that we immerse ourselves in to get away from an already insane world.

Yet what Activision eventually ended up inserting into ‘Call of Duty: WWII’ was simply ‘very disappointing’ and jewish journalist Adam Rosenberg raged in ‘Mashable’ that:

‘Call of Duty: WWII had the easiest job in the world — portray Nazis as the ghoulish, racist villains they were — and it came up mind-bogglingly short.’ (4)

The problem is – which Rosenberg doesn’t acknowledge – that despite many attempts to just this (think ‘Schindler’s List’‘Inglourious Basterds’, ‘Fury’ and ‘The Man in the High Castle’) invariably end up failing to make the Nazis ‘ghoulish, racist villains’ but rather make the Nazis ‘misunderstood cool racist guys’ instead.

Previously we’ve had ‘Nazi-bashing’ games like the popular Wolfenstein franchise; (5) whose main character was only claimed to have been ‘of jewish descent’ all along (although curiously no one seems to have known that until 2017). (6) In addition to some games that have explicitly used the ‘Holocaust’ as a backdrop for the story but haven’t really gone into the details of it. (7)

This insertion of the ‘Holocaust’ in a popular gaming franchise like Call of Duty is all the more odious because if such an insertion is ever successful. Then you can bet your bottom dollar that the ‘Holocaust’ and the jewish interpretation of history will spread across other popular gaming franchises.

However we also know that of all history’s so-called ‘villains’: the Third Reich is almost impossible to make look bad as even comedies attacking it such as ‘Jojo Rabbit’ utterly fail and end up making the Nazis simply look cool.

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References

(1) http://forward.com/fast-forward/370790/new-world-war-ii-call-of-duty-video-game-will-depict-the-holocaust/

(2) http://www.het.org.uk/blog/entry/just-a-game-1; also see http://www.criticalgamer.co.uk/2011/01/17/wwii-games-where-is-the-holocaust/

(3) http://mashable.com/2017/04/26/call-of-duty-wwii-holocaust-interview/#1qy53nH0LiqF

(4) https://mashable.com/article/call-of-duty-wwii-review-holocaust-critique

(5) http://www.avclub.com/article/wolfenstein-new-order-dared-play-games-holocaust-248372

(6) http://kotaku.com/yes-this-nazi-killing-video-game-hero-was-of-jewish-de-1535290776

(7) http://www.timesofisrael.com/major-new-game-set-at-nazi-concentration-camp-is-top-seller/; http://www.timesofisrael.com/company-says-auschwitz-game-meant-to-raise-holocaust-awareness/

via Karl Radl’s Substack

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